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Zombie Attacks + Infection.
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Zombie Attacks + Infection.
They seem to be a bit... lacking.
Zombie players would be able to bite, claw, or simply make weird groaning noises to scare away it's enemy. If you are bitten / clawed by a zombie to death, you have 4-12 hours before you are dead and revert back to 1hp. NPC's are automatically turned into a zombie (whatever level the monster was before stays with the newly transformed zombie) and for each kill that zombie NPC gets from killing a player on this forum, that player gets 1/3 of the silver + CP (Combat Points).
Antidote- To stop from the infection from spreading and to permanently prevent catching an infection, must be infected in the first place to use antidote or it will have no affect and WILL NOT give you a permanent immunity from the infection.
Costs- For beta players: 650.
For regular players: 1600.
Zombie players would be able to bite, claw, or simply make weird groaning noises to scare away it's enemy. If you are bitten / clawed by a zombie to death, you have 4-12 hours before you are dead and revert back to 1hp. NPC's are automatically turned into a zombie (whatever level the monster was before stays with the newly transformed zombie) and for each kill that zombie NPC gets from killing a player on this forum, that player gets 1/3 of the silver + CP (Combat Points).
Serphantking wrote:It should 4-12 hours before you turn. They would have an antidote at any shop. But it has to be expensive. For beta players, it will be 600 silver. For regular players, it will be 1500silver
Antidote- To stop from the infection from spreading and to permanently prevent catching an infection, must be infected in the first place to use antidote or it will have no affect and WILL NOT give you a permanent immunity from the infection.
Costs- For beta players: 650.
For regular players: 1600.
Last edited by SIXTY NINE on Tue Jul 19, 2011 11:48 pm; edited 1 time in total
SIXTY NINE- Moderator
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Re: Zombie Attacks + Infection.
It should 4-12 hours before you turn. They would have an antidote at any shop. But it has to be expensive. For beta players, it will be 600 silver. For regular players, it will be 1500silver
Serphantking- Moderator
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Re: Zombie Attacks + Infection.
Serphantking wrote:It should 4-12 hours before you turn. They would have an antidote at any shop. But it has to be expensive. For beta players, it will be 600 silver. For regular players, it will be 1500silver
Putting the idea in, thanks for the suggestion.
SIXTY NINE- Moderator
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Good Idea...but,
I cannot understand what you want done. I see you wants zombie npcs, and for the ones attacked to turn into zombies and you have to buy the antidote? I think thats what your saying please clarify for me and Abyzzal. Thanks.
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Re: Zombie Attacks + Infection.
Mr Pyro wrote:I cannot understand what you want done. I see you wants zombie npcs, and for the ones attacked to turn into zombies and you have to buy the antidote? I think thats what your saying please clarify for me and Abyzzal. Thanks.
Incase you have not noticed, there is a zombie race. But i dont know any zombie users so far
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Re: Zombie Attacks + Infection.
Mr Pyro wrote:I cannot understand what you want done. I see you wants zombie npcs, and for the ones attacked to turn into zombies and you have to buy the antidote? I think thats what your saying please clarify for me and Abyzzal. Thanks.
More options for zombies and the ability for them to use their bodies to attack.
I.E. I would use "Bite" against another NPC and if it died it would turn into a zombie NPC, if I were to use it against a player and they died they would revert back to 1HP as usual but they would be "infected." If they don't get the antidote in time they too will become a zombie and will not be able to use their original class.
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Hmmm..
1. I am a zombie. Check if you can. I don't know if you actually can.
2. Seems kinda mean in a sense having to pay to get your original race back just because I happened to bite you?
3. Might be a good Idea I'm not sure yet. Figure out more mechanics then re-post.
2. Seems kinda mean in a sense having to pay to get your original race back just because I happened to bite you?
3. Might be a good Idea I'm not sure yet. Figure out more mechanics then re-post.
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Re: Zombie Attacks + Infection.
Mr Pyro wrote:1. I am a zombie. Check if you can. I don't know if you actually can.
2. Seems kinda mean in a sense having to pay to get your original race back just because I happened to bite you?
3. Might be a good Idea I'm not sure yet. Figure out more mechanics then re-post.
Your a zombie too?
I'm also a zombie as well, as I was kind of disappointed that I can't find any other weapons usable with the zombie class.
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Re: Zombie Attacks + Infection.
The races have no effect at the moment so your idea is shot down for the moment once the races do something i might add this for PvP
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Re: Zombie Attacks + Infection.
Abyzzal wrote:The races have no effect at the moment so your idea is shot down for the moment once the races do something i might add this for PvP
Alright then.
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Re: Zombie Attacks + Infection.
The person stayed as a zombie for humm... 10min Beta Player and 30min regular player because seriously every1 hate to wait for long time meaning that waiting too long would make players go away from the game and I guess no one wants that right?
Last edited by enzox9 on Wed Jul 20, 2011 2:41 pm; edited 1 time in total (Reason for editing : Edit)
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Re: Zombie Attacks + Infection.
The zombies is a choice for your race. Not CPU or imagination
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Re: Zombie Attacks + Infection.
It seems that i don't really like this idea, i might add it to pvp but for the effect i think it might be kinda unfair for anybody unlucky enough to get infected. When race bonuses and class bonuses get a update i'll think about adding it and lower the infect chanceAbyzzal wrote:The races have no effect at the moment so your idea is shot down for the moment once the races do something i might add this for PvP
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Re: Zombie Attacks + Infection.
Oh and the zombie is a race not a class so zombies have free range of everyweapon
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